Worldwide social media revenue is set to grow to USD 10.3
billion in 2011, a 41.4 percent increase from 2010 revenue of USD
7.3 billion, according to a report released by Gartner. As per the
report, worldwide social media revenue is forecast for a consistent
growth with 2012 revenue totaling USD 14.9 billion, and the market
is projected to reach USD 29.1 billion in 2015.
According to the Gartner report, advertising revenue is, and
will remain, the largest contributor to overall social media
revenue. It is forecast to total USD 5.5 billion in 2011, and grow
to USD 8.2 billion in 2012. Advertising revenue includes display
advertising and digital video commercials on any device including
PCs, mobile and media tablets.
“Marketers will begin to transition from ‘onetime
placement and click of ads’ toward ‘ongoing
engagement’ with the Internet user and will therefore
allocate a higher percentage of their advertising budget to social
networking sites,” said Neha Gupta, Senior Research Analyst
at Gartner. “This is mainly because social networking sites,
with the help of social analytics firms, are able to unlock the
interconnected data structures of users — mapping lists of
friends, their comments and messages, photos and all their social
connections, contact information and associated media.”
In order to calculate social media revenue, Gartner analysts
defined social media as including websites where content is
created, consumed, promoted, distributed, discovered or shared for
purposes which are primarily related to communities and social
activities, rather than functional, task-oriented objectives;
content usually takes the form of words, pictures or videos; the
website may be a closed or an open platform; and the flow of
expression can be unidirectional or multidirectional.
As per the report, social gaming revenue is on pace to reach USD
3.2 billion in 2011 and grow to USD 4.5 billion in 2012. Social
gaming includes revenue that social networking sites earn directly
from users who play games that are developed in-house, and the
revenue earned by allowing game developers/publishers to use their
sites as a platform to let users play with friends on the
network.
Social media subscription revenue is forecast to reach USD 236
million in 2011 and total USD 313 million in 2012. Few social sites
charge subscription revenue, mostly for premium services. Some
professional sites such as LinkedIn, Xing in Germany and Vladeo in
France, charge a subscription fee from their users for enhanced
services, such as an expanded profile view.
“From a revenue perspective, the social media market is
still in its early stages, even though it has a large number of
users who, in some cases, are exhibiting increasingly mature usage
patterns. Market participants need to build new business models to
tap into this increased usage and users’ increased level of
engagement,” said Gupta.
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